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Speakers

Keynote Speaker – Stelarc

Stelarc is a performance artist who is interested in the post-evolutionary architecture of the body. He has visually probed and acoustically amplified his body. In 1975-1976 He made three films of the inside of his body, 3 metres of probes into his lungs, stomach and colon. Between 1976-1988 he completed 25 body suspension performances with hooks into the skin, in different positions and varying situations and locations. He has used medical instruments, prosthetics, robotics, Virtual Reality systems, the Internet and biotechnology to explore alternate, intimate and involuntary interfaces with the body. He has performed with a THIRD HAND (1980-1997), a VIRTUAL ARM (1991-1992), a STOMACH SCULPTURE (1993) and EXOSKELETON (1997-2006), a 6-legged walking robot. His FRACTAL FLESH (1995), PING BODY (1996) and PARASITE (1997) performances explored involuntary, remote and Internet choreography of the body with electrical stimulation of the muscles. His PROSTHETIC HEAD (2003- 2011) is an embodied conversational agent that speaks to the person who interrogates it. The Prosthetic Head has become a research platform for the Thinking Head project. The recent robotic embodiment, the ARTICULATED HEAD (2010-2011) was a finalist in the Australian Engineering Excellence Awards, 2010. He is surgically constructing an EAR ON ARM (2006-2011) that will be Internet enabled, making it a publicly accessible acoustical organ for people in other places. He is presently performing with his avatar clones from his SECOND LIFE site. In 1997 he was appointed Honorary Professor of Art and Robotics at Carnegie Mellon University, Pittsburgh. He has completed Visiting Artist positions in Art and Technology, at the Faculty of Art and Design at Ohio State University in Columbus in 2002, 2003 & 2004. He has been Principal Research Fellow in the Performance Arts Digital Research Unit and a Visiting Professor at The Nottingham Trent University, UK (2000-2003). In 2003 he was awarded an Honorary Degree of Laws by Monash University. In 2004 was awarded a two year New Media Arts Fellowship. He has also received an Australia Council New Projects grant in 2010 to develop a micro-robot. In 2010 he was awarded the Prix Ars Electronica Hybrid Arts Prize. He is currently Chair in Performance Art, School of Arts, Brunel University, Uxbridge, UK. He is also Senior Research Fellow and Visiting Artist at the MARCS Auditory Labs at the University of Western Sydney, Australia. Stelarc’s artwork is represented by the SCOTT LIVESEY GALLERIES in Melbourne.
Website- http://www.stelarc.org
Second Life- http://goo.gl/GsJBA

Dan O’Hara (Welcome Address)

Dan O’Hara is a philosopher and literary critic who is currently Lecturer in English and American Literature at the University of Cologne. He organized Virtual Futures whilst still an undergraduate, before moving to Christ Church, Oxford to write his DPhil, a history of the idea of the machine in art, literature, and philosophy. He was editor of Thomas Pynchon: Schizophrenia & Social Control, and the ongoing Concordance to the Works of Deleuze and Guattari. His next book Extreme Possibilities: Selected Interviews with J. G. Ballard, 1967–2006, co-edited with Simon Sellars (London: Fourth Estate, 2012) is part of a wide-ranging collaborative project encompassing a number of works both by and about Ballard, monographs, and collections. His most recently published literary criticism deals mainly with Ballard, Samuel Beckett, trauma, irony, and apocalypse; his current philosophical research deals with the concept of skeuomorphism as a theory of nonhuman agency in the evolution of objects and ideas.

Non-Human Agencies: A Skeuomorphological Account of Virtual Futures

Virtual Futures occurred at a tipping point in the technologization of first-world cultures. Whilst it was most often portrayed as a technopositivist festival of accelerationism towards a posthuman future – the “Glastonbury of cyberculture”, as the Guardian put it – its actual aim, hidden behind the brushed steel and silicon, the jargon and the designer drugs, the charismatic prophets and the techno parties, was rather more sober and more urgent.

In 1994 and 1995, Joan Broadhurst, Eric Cassidy, Otto Imken and I sought to use VF, among the other conferences we organized, as an instrument of ontological clarification. As philosophers, we wanted to understand what entities could be legitimately said to exist in a world which was dematerializing its organizational systems and cultural activities with ever-increasing rapidity, whilst at the same time re-engineering that most material thing, the human body itself. We tried to produce a new interdisciplinary materialism that could account for the nonhuman agencies – Gilles Deleuze’s “abstract machines” – which we considered to be driving both artificial and natural production. And we attempted, perhaps vainly, to confront a non-academic public with the then-imminent reality of their mediated, internetworked lives.

How was it that VF subsequently became a talisman of aestheticized apocalyptic futurism, failing to fulfil its designed epistemic function? In fidelity to our original aims, I will offer a neomaterialist history, via a skeuomorphological theory, of the hyperaccelerated success and demise of VF itself, demonstrating how both human and nonhuman agencies shaped the actual future of Virtual Futures.

Professor Kevin Warwick

Kevin Warwick is Professor of Cybernetics at the University of Reading, England, where he carries out research in artificial intelligence, control, robotics and cyborgs.

Kevin was born in Coventry, UK and left school to join British Telecom, at the age of 16. At 22 he took his first degree at Aston University, followed by a PhD and research post at Imperial College, London. He subsequently held positions at Oxford, Newcastle and Warwick Universities before being offered the Chair at Reading, at the age of 33.

As well as publishing over 500 research papers, Kevin’s experiments into implant technology led to him being featured as the cover story on the US magazine, ‘Wired’.

Kevin has been awarded higher doctorates (DSc) both by Imperial College and the Czech Academy of Sciences, Prague, and received Honorary Doctorates from Aston University and Coventry University in 2008. He was presented with The Future of Health Technology Award in MIT, was made an Honorary Member of the Academy of Sciences, St. Petersburg, in 2004 received The IEE Senior Achievement Medal and in 2008 the Mountbatten Medal. In 2000 Kevin presented the Royal Institution Christmas Lectures, entitled “The Rise of the Robots”.

Kevin’s most recent research involves the invention of an intelligent deep brain stimulator to counteract the effects of Parkinson Disease tremors. The tremors are predicted and a current signal is applied to stop the tremors before they start – this is shortly to be trialled in human subjects. Another project involves the use of cultured/biological neural networks to drive robots around – the brain of each robot is made of neural tissue.

Perhaps Kevin is though best known for his pioneering experiments involving a neuro-surgical implantation into the median nerves of his left arm to link his nervous system directly to a computer to assess the latest technology for use with the disabled. He was successful with the first extra-sensory (ultrasonic) input for a human and with the first purely electronic telegraphic communication experiment between the nervous systems of two humans.

Professor Ian Stewart

Ian Stewart was born in 1945, educated at Cambridge (MA) and Warwick (PhD). He has four honorary doctorates (Open University, Westminster, Louvain, and Kingston) and is Emeritus Professor of Mathematics at Warwick University. He has published over 80 books including Mathematics of Life, Professor Stewart’s Hoard of Mathematical Treasures, Professor Stewart’s Cabinet of Mathematical Curiosities, Why Beauty is Truth, Flatterland, What Shape is a Snowflake?, Nature’s Numbers, Does God Play Dice?, and the bestselling series The Science of Discworld I, II, and III with Terry Pratchett and Jack Cohen. His awards include the Royal Society’s Faraday Medal, the Gold Medal of the Institute for Mathematics and Its Applications, the Public Understanding of Science Award of the AAAS, and the LMS/IMA Zeeman Medal. He was elected a Fellow of the Royal Society in 2001. His Letters to a Young Mathematician won the Peano Prize and The Symmetry Perspective won the Balaguer Prize. He has also written two science fiction novels Wheelers and Heaven with Jack Cohen. He makes frequent radio and television appearances, including the 1997 Christmas Lectures. He is an active research mathematician with over 180 published papers, and works on pattern formation, chaos, network dynamics, and biomathematics.

ABSTRACT
Mathematics of Life
How can slime mould design a railway system? What shape is a virus? How does DNA work inside a cell? Why are plankton so diverse when they all occupy the same environmental niche? These questions belong to biology, but their answers increasingly involve mathematics. Traditionally, mathematics was associated with the physical sciences, with ‘laws of nature’ expressed by mathematical equations. The life sciences were different. You could study the life cycle of a butterfly without doing any sums. You didn’t calculate the evolutionary trajectory of a fish by applying Darwin’s Equations. Mathematics was restricted to routine calculations, such as testing how significant statistical patterns in data might be. It didn’t contribute much conceptual insight or understanding. Today, this picture is changing rapidly. Mathematical biology is a major growth area worldwide, because new discoveries in biology have raised new questions, which cannot be answered without new mathematics. Molecular biology has made huge advances in finding out what living creatures are made of, but does not tell us how living processes work. Mathematics is ideal for bridging that gap. In the 20th Century, the main driving force behind new mathematics was the physical sciences. In the 21st Century it will be the life sciences.

Professor Steve Fuller

Steve Fuller is Professor of Sociology at the University of Warwick. Originally trained in history and philosophy of science, he is best known for his work in the field of ‘social epistemology’, which is concerned with the normative foundations of organized inquiry. It is also the name of a quarterly journal he founded in 1987 and the first of his eighteen books. His most recent books are The Sociology of Intellectual Life: The Career of the Mind in and around the Academy (Sage, 2009), Science: The Art of Living (Acumen and McGill-Queens University Press, 2010) and the forthcoming Humanity 2.0: The Past, Present and Future of What It Means to Be Human (Palgrave Macmillan, September 2011). Fuller’s original interest in transhumanism stems from his having been the UK partner in the European Union Framework VI project, ‘The Knowledge Politics of the Converging Technologies Agenda’ (2006-2009). In 2009 Fuller gave one of the first TEDx Warwick lectures on the problem of defining humanity in the 21st century, which can be seen here

PAPER TITLE
Who will recognize Humanity 2.0 — and it will it recognize us?

Professor Andy Miah

Professor Andy Miah, BA, MPhil, PhD, is Director of the Creative Futures Research Centre, within the Faculty of Business and Creative Industries at the University of the West of Scotland. His research focuses on questions concerning the future of humanity and his publications span journals and books in science, technology, ethics, art, media and cultural studies. Professor Miah holds numerous national and international positions, including Fellowships at the Institute for Ethics and Emerging Technologies, USA and FACT, the Foundation for Art and Creative Technology, UK. He is also a Global Director of the Washington based Centre for Policy and Emerging Technologies. His major works include the pioneering texts ‘Genetically Modified Athletes’ (2004 Routledge) ‘The Medicalization of Cyberspace’ (2008, Routledge) and ‘Human Futures: Art in an Age of Uncertainty’ (2008, Liverpool University Press). Professor Miah is part of number committees, including the Glasgow City of Science Media Committee, the International Astronautical Federation Technical Committee for the Cultural Utilization of Space. He is also Associate Editor for the International Journal of Technoethics and Studies in Ethics, Law and Technology.
Twitter: @andymiah
www.andymiah.net
http://creativefutur.es

Professor Alan Chalmers

Alan Chalmers is a Professor of Visualisation at the International Digital Laboratory, WMG, University of Warwick, UK. He has an MSc with distinction from Rhodes University, 1985 and a PhD from University of Bristol, 1991. He has published over 190 papers in journals and international conferences on high-fidelity graphics, multi-sensory perception, HDR imaging, virtual archaeology and parallel rendering. He is Honorary President of Afrigraph and a former Vice President of ACM SIGGRAPH. His is Founder and Innovation Director of goHDR Ltd. His research goal is “Real Virtuality”, obtaining physically-based, multi-sensory, realistic virtual environments at interactive rates.

ABSTRACT
Real Virtuality: High-fidelity multi-sensory virtual environment
Humans perceive the world with all five senses: visuals, audio, smell, feel and taste. Crossmodal effects, i.e. the interaction of the senses, can have a major influence on how environments are being perceived, even to the extent that large amounts of detail of one sense may be ignored when in the presence of other more dominant sensory inputs. Real Virtuality environments (also known as there-reality) are true high-fidelity multi-sensory virtual environments which provide the same perceptual response from viewers as if they were actually present, or “there” in the real scene being portrayed. Unlike traditional virtual reality environments, Real Virtuality allows all five senses to be stimulated concurrently in a natural way.

This talk gives an overview of Real Virtuality, describes how such a system may be achieved, and shows why Real Virtuality is a step-change from current virtual reality systems.

Pat Cadigan

Pat Cadigan, acclaimed by the London Guardian as “The Queen of Cyberpunk”, is an American born science fiction author best known for novels, Mindplayers, Synners and Fools; and three short story collections, Patterns, Home By The Sea, and Dirty Work.

She has won a number of awards, including the Arthur C. Clarke Award in 1992 and 1995 for her novels Synners and Fools, a World Fantasy Award and the 1988 Locus Award [for her short story 'Angel', included in Patterns ], and she has several times been a finalist for the Hugo Award as well as the Nebula. Her first novel, Mindplayers , was nominated for the Philip K.Dick Memorial Award. Patterns , her short fiction collection, won the 1990 Locus Award for best short-story collection, and was nominated for the Bram Stoker and the Thorpe Menn Awards.

Pat Cadigan’s short fiction has appeared in various publications, including Omni and Isaac Asimov’s Science Fiction Magazine and in many anthologies. Her work has been translated into French, German, Polish, Japanese and Czech.

Professor Sue Golding

Johnny Golding holds the Chair as Professor of Philosophy in the Visual Arts & Communication Technologies and is Director of the Institute for the Converging Arts & Sciences (ICAS) at the Univ of Greenwich. Her research is at the forefront of a media arts linked with contemporary philosophy and the new sciences (AI, curved time, fractal geometries, quantum physics). Books include Dirty Theory: Philosophy after Metaphysics (Routledge: forthcoming), The Eight Technologies of Otherness; Honour; Games of Truth: A Blood Poetic in 7 part Harmony (with 24’ video: God is a Lobster and other Forbidden bodies). Philosophic Installations have been recorded at the Liverpool Biennale, The Royal Academy of Art, The Geothe Institute, the Serpentine, Istanbul Biennale, the JFK Institute (Berlin), Das Arts (Dakar, Senegal), the Macedonian Academy of Science and Hermeneutics.

Collaborative Performance with Stephen Kennedy
Stephen Kennedy is a political philosopher and dj composer/sound musician. He has written extensively on the political economy of media, and is currently re-thinking the advent of sound as a fractal economy which lends a political and historial tone (colour, shape, politic) to all cultures. Embodied in his reseasrch: Sound Economy: A Motorcity Project, and his latest manuscript Re-thinking the Technology Agenda, Dr Kennedy is also Head of the MA in Media-Arts Philosohy Practice and the associated BA/BSc degrees (Media-Arts Production and BA in Media and Communication.

Professor Sue Thomas

Sue Thomas is Research Professor of New Media in the Institute of Creative Technologies and the Faculty of Humanities at De Montfort University, Leicester, UK. Her most recent book is the cyberspace travelogue ‘Hello World: travels in virtuality’ (2004). She has published extensively in both print and online, and has initiated numerous online writing projects including The Noon Quilt, now an iconic image of the early days of the web. She founded the trAce Online Writing Centre in 1995 where she was Artistic Director until going to De Montfort in 2005. Her research interests include transliteracy, social media, and transdisciplinarity. She is currently writing ‘Nature and Cyberspace: Stories, Memes and Metaphors’ a study of the relationships between cyberspace and the natural world (Bloomsbury Academic 2012). She attended Virtual Futures in 1995 and 1996, and believes that both conferences had an incalculable effect on her development as a writer and scholar of cyberspace.
http://www.suethomas.net
Twitter: @suethomas

PAPER TITLE
I fell into LambdaMOO at Virtual Futures
The text-based virtual world of LambdaMOO was set up in 1990/1 by Pavel Curtis, a software architect at Xerox PARC. It began as a technical experiment but soon became a social experiment preoccupied with questions of community management in an online society where privacy and freedom were considered equally paramount. Anonymity was fiercely protected, along with one’s right to take any form or identity – an apparent contradiction but just one part of the heady anthropological mix to be found there. And unlike the richly-featured graphic worlds like Second Life, LambdaMOO was confined to plain text, making it a digital heaven for anyone who enjoys spinning words to create new environments and personas. My own first encounter with LambdaMOO was at a workshop run by Australian cyberfeminist and performance artist Francesca da Rimini (aka Gashgirl) at Virtual Futures 1995. It inspired my cyber-travelogue ‘Hello World: Travels in Virtuality’ (Raw Nerve, 2004) and I’ve been returning there recently to collect landscapes for my forthcoming book ‘Nature and Cyberspace: Stories, Memes and Metaphors’. Visit it yourself by pasting this into your browser telnet://lambda.moo.mud.org:8888 and following the onscreen instructions. (Telnet is a special protocol – you may need to get help to enable it on your machine.)

Dr. Rachel Armstrong

Rachel Armstrong is Senior Lecturer, Research & Enterprise and Co-Director of AVATAR (Advanced Virtual and Technological Architectural Research) in Architecture & Synthetic Biology at The The University of Greenwich. She is a Senior TED Fellow, and Visiting Research Assistant at the Center for Fundamental Living Technology, Department of Physics and Chemistry, University of Southern Denmark. Her research investigates a new approach to building materials called ‘living architecture,’ that suggests it is possible for our buildings to share some of the properties of living systems.

ABSTRACT
Life: The Ultimate Technology
The concept of ‘living technology’ calls attention to the fact that modern science is increasingly capable of engineering systems whose power is based on the core features of life (ISSP, online). My research investigates the development of ‘living materials’, a particular example of living technology, which exploits the energetics inherent in terrestrial matter to create design solutions for the built environment that are ‘programmable’ using chemistry and physics. Many of these properties are regarded as characteristic of ‘life’ but do not infer ‘aliveness’ on the system. The particular system that I am investigating is a dynamic oil in water droplet system, which is capable of emergent behaviour and demonstrates some complex properties that can be thought of as architectural: shedding skins, motility, modification of the environment, population scale behaviour and the production of complex structures. Speculative proposals for applications of these ‘living materials’ in the built environment are explored, particularly with respect to environmental interventions such as, the development of carbon fixing surfaces, reclaiming the city of Venice by growing an artificial limestone reef underneath it, oil producing solar panels and water producing claddings.

Dr. Diane Gromala

Diane Gromala is an Associate Professor in the School of Literature, Communication, and Culture, where she teaches in the graduate program in Information Design and Technology. She is an adjunct faculty member in Industrial Design and a faculty member of the transdisciplinary GVU (the Graphics Visualization and Usability Center). Her courses focus on the cultural, visual, and corporeal aspects of new media.

Gromala has always pushed the envelope for art beyond traditional canvas and computer graphics domains into Virtual Reality (VR) and Physiological Computing. Her work has been performed and presented in North America, Europe, the Middle East and has caught the attention of media networks such as Discovery Channel and the BBC. Along with collaborator Lily Shirvanee, Gromala was a semi-finalist for Discover magazine’s Award for Technological Innovation in 2001 for work which combines biomedical technologies with mixed reality.

Gromala’s critical analyses of virtual media are informed by her work as an artist, designer and teacher. Gromala is the co-author, with Jay David Bolter, of the forthcoming book Windows and Mirrors: Electronic Art, Design, and the Myth of Transparency, which reexamines the issues of human computer interaction and interface design from the perspective of media and cultural theory.

ABSTRACT
A Brain on Fire, A Visceral VR: An Always-Already New Pharmakon
An occluded vision, extended flesh, a utopian collective, real-time dream. Such were the hopes ascribed to the then-new technology of immersive virtual reality (VR) in the early 1990s.

Its realization supplanted by technologies that connected human around the globe, and VR’s failure to deliver a ready gratification of unwieldy desire, VR seems to have died a death of disinterest. Following Robert Romanyshyn’s examination of technology as symptom and dream, this talk explores the twinned strands of VR — at once an enveloping, enfleshing technology, and discredited vehicle for dis-ing meat from mind, the cultural diversity of ascribing meaning to pain and from the threat of the new insistence that any “interior” experience is On Technology as Symptom & Dream.

Mark Fisher

Mark Fisher is the author of Capitalist Realism (Zer0 2009) and the forthcoming Ghosts of My Life. He writes regularly for Film Quarterly, The Wire, Sight and Sound and Frieze, and blogs at k-punk.abstractdynamics.org. He teaches at the University of East London, Goldsmiths, University of London, and the City Literary Institute. He was a founding member of the Cybernetic Culture Research Unit and helped to organise Virtual Futures ’96.

PAPER TITLE
Hub Culture – Cyberspace and Postcapitalism

James Flint

JAMES FLINT ( www.jamesflint.net, facebook.com/flintjames) is the author of three novels and one book of short stories. In 1998 Time Out magazine called his first book, Habitus, “probably the best British fiction début of the last five years,” and when it was published in France it was judged as one of the top five foreign novels of 2002. His second novel, 52 Ways to Magic America, claimed the Amazon.co.uk award for the year 2000, and his third, The Book of Ash, won an Arts Council Writers Award and was described by the Independent newspaper’s leading literary critic as “a bold British counterpart to DeLillo’s Underworld.” Apart from writing fiction Flint has written and directed various short films, including The Nuclear Train which he adapted for Channel 4 television in 2002; he also curated the film tent at the Port Eliot Festival for several years (www.porteliotfestival.com). His journalism has appeared in the Guardian, the Daily Telegraph, Wired, www.metamute.org and Arena magazine, among others. He currently runs the weekly world edition of The Telegraph newspaper along with its website, telegraph.co.uk/expat.

Professor Nick Fox

Nick J. Fox is Professor of Sociology at the University of Sheffield, in the School of Health and Related Research. He is the author of books and articles on a range of topics concerning post-structuralist social theory, in relation to identity, body and health. His recent work has developed a Deleuzian perspective on health identities, body technologies and the pharmaceuticalisation of life, and upon desire and creativity. A new book on The Body will be published by Polity Press in 2012.

ABSTRACT
Techno/Body Assemblages
In this paper I examine the ways in which a Deleuzian perspective on embodiment dissolves the boundaries between bodies, identities and technology. I will review my work on health identity, desire and sexuality, creativity and the emergence of cyborg bodies (in which technology is intimately associated with embodied actions). Throughout I show how the ontological construct of the assemblage can make sense of embodiment and identity.

Dr. Richard Barbrook

Richard Barbrook is a senior lecturer in the Department of Politics & IR at the University of Westminster.

In the early 1980s, Richard was involved with pirate and community radio broadcasting, including helping to set up the multi-lingual Spectrum Radio station in London. Having worked on media regulation within the EU at a research institute at the University of Westminster, much of his material was published in his 1995 Media Freedom book. In the same year, Richard became the coordinator of the Hypermedia Research Centre at Westminster’s Media School and was the first course leader of its MA in Hypermedia Studies. Working with Andy Cameron, he wrote The Californian Ideology which was a pioneering critique of the neo-liberal politics of Wired magazine. His other important writings about the Net include The Hi-Tech Gift Economy, Cyber-communism, The Regulation of Liberty and The Class of the New.

In 2007, Richard moved to Westminster’s Politics & IR department and published his study of the political and ideological role of the prophecies of artificial intelligence and the information society: Imaginary Futures: from thinking machines to the global village. In 2008, Imaginary Futures was awarded the MEA’s Marshall McLuhan prize for outstanding book in the field of media ecology. Translations of the book have also been published in Brazil and Poland. Richard is currently writing a book about the political and military lessons of Guy Debord’s The Game of War.

ABSTRACT
Imaginary Futures
Imaginary Futures traces the history of the future. While I was working articles about the Net in the late-1990s and early-2000s, I became fascinated by how contemporary analyses of the social impact of new media were inspired by concepts from the 1950s and 1960s.

Imaginary Futures examines the Cold War origins of two of the most popular visions of the computerised future: artificial intelligence and the information society. The book explores how the ideas of Norbert Wiener and Marshall McLuhan were appropriated to produce ideologies for the propaganda struggle between the rival superpowers. In its conclusion, the book argues that – since the Cold War is over – the imaginary futures of artificial intelligence and the information society are now also history.

Professor Jeremy C Wyatt

Jeremy Wyatt is Director of the new Institute for Digital Health Care, professor of eHealth Innovation in Warwick University and visiting professor in Medical Informatics in Amsterdam and Porto. Before moving to Warwick, Jeremy directed the Health Informatics Centre and eHealth Research Group at Dundee University, was R&D director at NICE and NHS academic adviser for knowledge management and visiting professor in the Department of Primary Care in Oxford. He served on the Board of the NHS Scotland Centre for Telehealth, as implementation adviser to the Scottish Intercollegiate Guidelines Network and as a member of the quinquennial review group for the UK Cochrane Centre and York Centre for Reviews & Dissemination. He helped found the Cochrane Collaboration in 1992 and founded the Cochrane Effective Practice & Organisation of Care group in 1994 and chaired AIME, the European Society for AI in Medicine 1991-1998.

His research explores the use of evidence and new models of care to innovate in clinical practice and self care, and evaluating the impact of this. He was the first UK Fellow elected by the American College of Medical Informatics and is the third most cited researcher in his field worldwide with an H index of 24. He trained as a physician in Oxford and London then in medical informatics and clinical epidemiology in London, Stanford and Amsterdam; he still sees patients in a diabetes clinic. Jeremy enjoys demystifying health informatics and has written article series for the Lancet, BMJ and JRSM, the ABC of Health Informatics (Blackwells, 2006) and a handbook on clinical knowledge in practice (RSM Press, 2001).

In his spare time he makes titanium sculpture and jewellery and is a member by portfolio of the Surrey Guild of Craftsmen. He is a micropower advocate and has recently launched his own carbon offset scheme, a one kilowatt grid-connected wind generator.